So Is Destiny Any Good?

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Destiny does not have any doubt been among this years most talked about games. For months rumors happen to be circulating around the web, magazines, social media systems about the game, communicating with them varying from exactly what it will look like, feel like and seem like. Well, at the time of last Tuesday we could finally answer those questions.


Destiny, a game released by Bungie - legendary game developers behind mega-hits Halo and Call of Duty - can be a mamoth MMO/FSI title set inside our solar system. The structure of the story is the fact that, in the distant future, humanity entered a golden age and so attianed the technology and the ability to travel round the solar system. Using the desire to travel however, also came the will to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The result was utter destruction, leaving the human race in tatters as various types of alien lifeforms invaded our world, leaving us with one pitifully small city to use being a HQ when planning on taking back our lost empire - kind of the crux from the game.

So my point is, could it be any good?

Everything you usually expect from such highly-anticipated video gaming is beautiful, crisp graphics with ridiculously meticulous awareness of detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying from your way grass and bushes sway inside the wind, for the way your characters hands crease and fold equally as if they were real hands. There isn't any doubts how the game looks spectacular - done well Bungie on that front.

However, when you play from the single-player - a location that most FSI titles often ignore nowadays, instead focusing on multi-player - things start to get a little dull. You start to no more take notice of the beautiful graphics and instead commence to groan on the repetitive gameplay of descending from your spaceship to the moon, shooting your path through waves of weak enemies without dying, obtaining an artifact from a cavern while emptying clip after clip of ammunition with a bullet-sponge 'boss' enemy, before completing the mission only to repeat exactly the same steps in the following one.

The single-player mode is certainly not other than boring. It gives you almost nothing original, unlike Halo and Call of Duty, and leaves us asking precisely what did the developers spend their $300 million budget on?

However, the joy of the game is available in its multi-player mode - the hugely rewarding Crucible. Destiny could very well be the largest multi-player game ever created; in fact, you can't even take part in the game without getting connecting to the internet (a bummer without having it), which suggests you're constantly connected to other gamers. Within the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.

Where Destiny excels best though is via its levelling up, 'loot 'n' shoot', Borderlands style gameplay. There's nothing more exciting hanging around than upgrading your weapon and armour and also noticing you have become pretty much invincible to your enemies (online in addition to offline).

Overall, destiny 2 inventory is an extremely good game that's certainly well worth the money, however it just feels a little disappointing as there is very little there that appears original. We have seen it all before, and that is perhaps whyit hasn't been getting the rave reviews that we were expecting.

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